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í Assignments

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% Simone Glover completed

Due by midnight Tuesday, November 3rd (300-350 words).

In her essay “Whatever Blogging,” Jodi Dean (2013:169) articulates the “new modes of community and new forms of personality anticipated by the dissolution of inscriptions of identity through citizenship, ethnicity, and other modern markers of belonging.” Choose at least two examples used by Dean to elaborate on this notion of “whatever being” and the form of communicativity that it points to.

 

I will start with the new forms of community as I look, and find that there is a vast amount of gentrification around where I was born and raised, and the new craze is “Brooklyn”.  People have a need to belong, and when they are part of a new community and have called it home; although they have “no mileage” they will claim it as a representation of who they are, and for that matter that they have always been.  Therefore the “whatever being” term is when people see “whatever” they belong to at the moment, as being the identity that they’ve formed on who they have become.  It is funny to me when I see a person born and raised in the mid-west and come to move in a community like Bedford Stuyvesant Brooklyn; they now represent Bed-Stuy and are attending Brooklyn Nets games, wearing Brooklyn logoed clothing and opening restaurants and shops with the tag “Made in Brooklyn”, when they don’t know anything about its history, its stories or people who called the borough home for many years since birth. Therefore, “whatever” is wherever I am, or whatever I do that I represent, I am a part of its community and its following. The same holds true with it comes to internet blogging. I find that bloggers tend to focus on the less important things and form opinions on that of which are trending and have the audience’s attention, that makes for a less than meaningful discussion in order to feel like part of a discussion of a story and or being a part of a group who has an opinion, even if it’s not that important.

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% Simone Glover completed

In “Return to the Crowds,” Ahyan Aytes explains the source for Amazon.com’s micropayment-based crowdsourcing platform called the Mechanical Turk: from an 18th-century Automaton Chess Player. In your own words, explain the connection Aytes wants to make between a chess-playing machine and Amazon’s new platform.

I believe that since the Mechanical Turk or Automation Chess Player was a so-called illusion to have one believe that they were playing the game of chess against the brains of a machine, that Ahyan Aytes explained the connection between the Mechanical Turk and  Amazon’s new Mechanical Turk as being an illusion that the machine is actually doing all of the work, when in fact there are people behind the work that are doing the job for the machine.  Since computers can’t perform certain tasks, it is the labor of man who actually does the work for the computer, while having the user believe that they are one against the machine, as the case with the Turk in the 18th century when it was believed by the user that they were playing chess with a machine that was smart enough to move the pieces across the board and win every time.  And as Aytes explained; “it may seem to your customers that your application is somehow using advanced artificial intelligence to accomplish tasks, but in reality is the Artificial Artificial Intelligence of the Mechanical Turk workforce”.  So, Aytes makes a valid point that the customer will believe in the machine and think that the machine is actually working for them, but in fact, it’s the machine that is being used as the work-horse while there is a human cracking the whip on the horse to push the and haul the material.

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% Sergio Rodriguez completed

Buckminster Fuller, utilizing a military research culture model of information systems theory, essentially believed in a future where systems management would be undertaken by a comprehensive designer. The comprehensive designer would be an eclectic and free example of an artist and scientist, endowed with a healthy grasp on the psychological dimensions of his task.

Fuller believed that the universe operated according to its own system and that the comprehensive designer would essentially map out this information and be a sort of renaissance man when it comes to pulling from across disciplines and technologies in order to work with the existing order in a harmonious way to create from an inner place. Fuller believed that systems were already in existence, that it was possible to map everything to a set of patterns as information.

This is more or less what Stewart Brand believed in – and the model for the Whole Earth Catalog was a chance for the information processing of a multitude of sources to filter into a harmonious mixture that accentuated the aptitude of each user and employed systems theory in order to change future consciousness. I believe that Brand was attracted to Fuller’s concept of the Comprehensive Designer because the idea was shaped in the belly of military-research culture and Brand’s own background, (though no longer part of  his emerging worldview) was shaped by his own experiences in Ranger school. Though he dropped out, it seems to me that a kernel of that enterprising and individualistic or heroic ideal remained in him, and further encouraged his interest in navigating a path outside of the tense political period of the cold war. Capitalizing off of his own divergent interests and desire to be free of a bureaucratic future, the allure of Fuller’s ideology of a Comprehensive Designer, suggested a community of like-minded individuals looking to take the best aspects of existing technology and fuse that together with learning how to understand the existing structures. I believe that Brand was enchanted with Fuller’s notion of mapping the world as an information system – which means that the ideal course of direction for the new vision of humanity – a humanity enabled by technological innovation and free from social and bureaucratic constriction, was to process the data and focus on building a future that relied on a creative and collaborative culture. This becomes more evident later in Brand’s expansive travels through different scenes and communities of other free thinking and technologically plugged in (or at experimental) folks like Ken Kesey and the Merry Pranksters.

 

 

 

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% Steve Jeannot completed

The vision of the world espoused by Fuller in his idea of the “Comprehensive Designer” allowed an individual an outside view of all the different systemic  processes that the bureaucrat could not see having “been psychologically broken down by the demands of his work.” The “Comprehensive Designer” would have available to them all the information from all different types of industry and try to figure out how they can work together in the world they inhabited.

This was appealing to Brand because he appreciated “cybernetics as an intellectual framework and as a social practice; he associated both with alternative forms of communal organization.” The whole theory of cybernetics is a collaborative process of using information for a common good without any hierarchy. The “Comprehensive Designer” and cybernetics are very similar in the fact that there is a collaborative effort that did not deal with politics. It was all about the greater good of the community combining data that was gathered in an attempt to see the world’s needs and hopefully design technologies that would solve those needs.

Brand was a man that needed his individuality and he did not want to give that up. He even fought in a war not to fight for his country, but to fight for his right of individuality that he felt might have been taken away from him otherwise. After coming back from the war he studied the readings of Wiener, McLuhan, Fuller and Ehrlich who all believed in cybernetics which was a new way to look at the world. Fuller’s “Comprehensive Designer” idea was so appealing to Brand because it aligned with his own sensibilities in what he wanted to see the world looks like.

Fuller was someone that was considered a key figure in the world that Brand was a part of at the time. His “intellectual frameworks and social ideals” may have come from the military research culture but it was endearing to the avant-garde world that Brand saw with the USCO.

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% Yauheniya Chuyashova completed

In the beginning I would love to say that the chapter starts very interesting and unusual, not like everything we read before. The chapter begins with a little Stewart Brand’s biography.

In the chapter named “Stewart Brand Meets the Cybernetic Counterculture”, according to Fuller “Comprehensive Designer would not be another specialist, but would instead stand outside the halls of industry and science, processing the information they produced, observing the technologies they developed, and translating both into tools for human happiness”. Fuller believed that “Comprehensive Designer” would be the key and would be able to help with world’s problems. He believed that all those technologies should be used to help society and not bring distraction, he “attempted to visualize the world’s needs then and in the future, and then design technologies that would meet those needs”. Later “Comprehensive Designer would be aware of the system’s need for balance and the current deployment of its resources”. For Stewart Brand, Buckminster Fuller was inspiration. He inspired Brand about the comprehensive designer and his movements. Fuller knew how to use technology in a way to benefit from it; he used different ways to help develop technology. Stewart Brand shared the same vision as Buckminster Fuller. He believed that society depends on every person in it; he used technology, he worked on finding new ways to develop society and connect people. Also Native American played a big role in building Stewart Brand’s vision. Native American Indians were all about equal community.

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% Diami Virgilio completed

This chapter really hit home for me as it made sense of the through line I’ve been tracing in the ideas of many thinkers I’ve encountered over the past few years. The design theorists, smart city advocates, resource based economists and even transhumanists whose work I’ve encountered all harken back, at least in part, to Buckminster Fuller. Fuller’s notions of the world as an integrated system which only the Comprehensive Designer is suited to interpret grew out of his own ideological and experiential influences. Fuller had seen systems he encountered as highly flawed, such as industrial planning and distribution. In a manner of speaking, his ideal of the Comprehensive Designer blended a sort of pseudo-Marxist redistributive ethic with a Taylorization of processes and protocols throughout systems. The Designer who stands outside it all, discerning the overlapping nodes of systems and data, functions as a Frederick Taylor, assigning microtasks to accomplish the big picture goal efficiently and effectively. Fuller fused this mode of thinking with a passion for technological innovation, which would foster an anticipatory solutionism that would be superior to instruments such as bureaucracy. This easily calls to mind modern disciplines such as project management.

That Stewart Brand and his USCO colleagues would buy into this is unsurprising. Like Brand, Fuller espoused a rejection of institutional hierarchy in favor of integrated systems that took advantage of technological progress for the supposed elevation of state mankind required. This synthesis of technological spoils with liberated consciousness that might save humanity from the very real existential threat of nuclear annihilation, which Brand and his generation grew up constantly reminded of, gave a sense of hope to a group obviously in search of a semi-coherent ideological framework. Fuller’s theories also represented a break from the grim models of cooperativism espoused by the Soviets and perhaps espoused by some of the Communards counterparts on the New Left.

This cultural ethic is fairly clearly infused into the modern tech community, but suborned to capital in way Fuller might not have imagined, though Turner convincingly has made the case that it was always an innovation within capital with its roots in wartime industrial production rather than an outside methodology. Brand continued this trend with the organization of the Whole Earth Catalogue, even as he rejected the trappings of his society.

 

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% Joyce Julio completed

One way that Turner described Fuller’s vision of the world as having resources that were unequally distributed. Fuller related this to his daughter’s death from infantile paralysis, which he viewed as directly caused by the disease but “indirectly from a failure to distribute the world’s resources appropriately” (p. 56). According to Turner, Fuller believed that the humankind needed the comprehensive designer that would be able to gather and analyze data about what the world needs now and in the future and coordinate and distribute resources and new technologies properly to meet those needs. Fuller described the comprehensive designer as an individual who “would be aware of the system’s need for balance and current deployment of its resources” (p. 56). Unlike the bureaucrats, the comprehensive designer “would wield his power systematically” (p. 57) Fuller supports a vision of the world that is not a bureaucratic or hierarchical organization, rather a place where humankind benefits from the equal distribution of resources and technology.

I think this vision was so appealing to Stewart Brand because as Turner had described him, Brand was against hierarchical government and industrial bureaucracies. He also shared Fuller’s belief in the use of information and technology to benefit society. According to Turner, Brand looked for worlds that were similar to the world experienced at the happenings: “a world where hierarchies had dissolved…” (p. 48). Brand acted as a comprehensive designer at the Trips Festival by building a world, an environment without hierarchy or bureaucracy system, rather “a world in which he and the dancers on the floor were part of a single, leveled social system” (p. 67).

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% Deborah Markewich completed

Buckminster Fuller’s book Ideas and Integrities had a tremendous impact on Stewart Brand. At the time it was published, Brand was working on and off with USCO (short for the US Company,) a troupe of artists that collaborated on multimedia performances, lived communally and “created art intended to transform the audiences consciousness.” (49) A New Communalist movement, USCO created the first “be-in,” calling it that because the audience members were to “be” a part of the experience, not just observe it. They used technology in innovative ways and many artists had to combine their individual skills and talents to create each installation or “happening.” As Turner states, “…they could see themselves as parts of a techno-social system, serving new machines and being served by them.” (58) This vision closely aligned with the writings of Fuller who saw technology as a way of social transformation and Fuller became an inspiration to Brand.

In his book, Fuller introduced his vision of the “Comprehensive Designer” as a person who would not be a specialist but instead would “stand outside the halls of industry and science, processing the information they produced, observing the technologies they developed, and translating both into tools for human happiness.” (56) Simply put, he would anticipate what was needed to solve a problem in the present or in the future, coordinate resources and design the technology to meet those needs. By anticipating the needs of the future, the Comprehensive Designer could save mankind.

When Brand was a college student he worried about the future, fearing both a nuclear holocaust and becoming an adult in a hierarchical world. His search for a more meaningful mode of living brought him to USCO, Indian reservations and the writings of Buckminster Fuller. Brand fully embraced Fuller’s insights and when in 1966, he promoted the Trips Festival in San Francisco, he became the definition of Fuller’s Comprehensive Designer. “[The festival] shunned hierarchy in favor of anarchic togetherness; it turned away from emotionally removed, objective consciousness and toward a delicious, embodied, experimental magic.” (67) In combining technology (images, music and lighting) with the New Communalist social ideals, Brand set the stage for new Comprehensive Designers to set forth across the country to do the same. Fuller’s vision of the world now seemed possible and Brand no longer had to fear growing up to be a middle manager or “worker bee” in a hierarchical society.

 

 

 

 

 

 

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% Yesenia Williams completed

Turner’s chapter, “Stewart Brand Meets the Cybernetic Counterculture”, begins with the story of Stewart Brand and his upbringing. He formulated a negative response to technology upon the dreadful conditions of the Soviet Union during the cold war. He had a fear of seeming not as an individual that paralyzed him for much of his life. This however was altered when he met Buckminster Fuller. His ideology was one that was new to Brand and stimulated his mind to think differently. Fuller’ viewed a world that was a collaborative technological revolution. He believed the way to conduct this ideology is by using “Comprehensive designers” who organized resources on a larger scale and would utilize material production for the advantage of the world, mankind.

Fuller sees the world as an opportunity for technology to contribute to the ever-changing world while supplying “products and techniques of industry and redistributing them in accord with the systematic patterns”. The Comprehensive designer would serve as all positions needed to carry out the job while being an outsider from a bureaucratic position. It puts them at an advantage to use this power instead of being controlled by hierarchies.

Fuller’s ideas had such an impact on Brand and he had similar views of how an individual can influence and create needed resources for the world. This evolution would benefit humanity rather than harm it. Brand adopted this view and changed much of what he thought about technology and its power. Brand was intrigued by what could be accomplished and the possibilities for advancement in society.

 

 

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% Janelle Figueroa completed

In this chapter, “Stewart Brand Meets the Cybernetic Counterculture” Turner tells us about all the former counterculture groups that helped to create, shape, and define the views of the New Communalists. Through this chapter we get a better understanding of how their views towards the problems of the rise of technology came into play and how each group responded towards this new information technology that seemed to have created an imbalance in the world at the time.

The Comprehensive Designer named by Buckminster Fuller, was a person who “would not be another specialist, but would instead stand outside the halls of industry and science, processing the information they produced, observing the technologies they developed, and translating both into tools for human happiness” (56). Fuller believed that what society at the time needed was a person who would do what they can for the greater good. Someone who would develop new technologies, someone who had all the resources created by the industry and would distribute this with everyone when the time called for it. This kind of person would realize the struggle of balance in the world and would be able to fix it by giving the people what they needed. Turner states “Being able to see the whole picture would allow the Comprehensive Designer to realign both his individual psyche and the deployment of political power with the laws of nature” (56).

I think Fuller’s vision was appealing to Brand because it showed that technology and the information we got from it wouldn’t necessarily destroy the human race. It could make it better if we used it a certain way, as described by Fuller’s Comprehensive Designer. Also Fuller’s vision showed equality, not one person or one thing was bigger than the other. There was no hierarchy in his system, which for Brand and people of the New Communalists group was inspiring. Through Fuller’s beliefs that technology could work towards the greater good of society might’ve been what gave Brand his ideas that he incorporated into the USCO. This information technology could be ways to connect the people instead of tear them apart.